Cakes & Desserts & Liqueurs
Various projects at Royal HaskoningDHV
Projects
Polar Vertex
Drawing of the week book
How to turn hundreds of whiteboard drawings in a great looking book.
Modern lamp
How to build your own great looking lamp with wood and easy to get materials.
VouwGrond - Paper craft soil layer visualization
Soil types at almost any location in the Netherlands using paper craft!
MySensors based sensors + dashboards
Introduction to MySensors library & battery powered nodes.
Simple DIY wireless button
How to make a BIG wireless button to trigger anything on your computer, laptop or Rasberry Pi.
DIY dressoir using wood
Candle powered Christmas pyramid
Building a Christmas pyramid (Weihnachtspyramide) with wood.
Construction of a Gloggomobil
Homebuild windmills
DIY Tetrapod plush
Climagon climate paper craft
Internet hardware furniture
Old code
Various games / projects at Deltares
Pompeii - Bike pump controlled game
Om de put (Around the pit)
Levee Patroller
Groen Eiland
Zand verdeler
Horsegame
CPT - game
Port of the Future (Corealis)
Serious game about ports of the future; nature based solutions.
Virtual Reality versions of experimental facilities
CIrcle
CIrcle a tool to support the analysis of domino effects of critical infrastructures.
Sustainable Delta Game
Game which combines 3d graphics, playing cards and a simulation model.
Older games
Augmented Reality / Graphics
Subsoil on a mobile device
My Master thesis: Visualizing and estimating the distance and depth of underground infrastructure.
Real-time visualization of water simulation
Turning calculated water flows into a real-time visualization.
RED - Motion captured animation
Open Data Sources for 3D Data Visualisation
Paardenspel (Horsegame)
A game about risk assesment
This game is all about risk perception and assesment. It is based upon an event that happened in the north of The Netherlands, the Horse rescue at Marrum (2006) (YouTube, English). Quite some horses were standing outside the levees while the water level was rising due to various weather conditions.
The same scenario can take place in the "Floodrisk at Manage Noorwaard" game (which was developped in just merely three days), where horses are also outside the levee. The player will constantly receive forecast information and following that has to decide wether to take any actions such as moving the horses to higher ground, or in the worst case, evacuate them. Horses cannot really cope well with a lot of stress, so some actions might lead to the death of horses as well. It is up to the player to assess how the events will develop and what measures to take!
See the small Youtube video for a short introduction to the game.
Credit where credit is due
HKV was also a partner in this project.