Cakes & Desserts & Liqueurs
Various projects at Royal HaskoningDHV
Projects
Polar Vertex
Drawing of the week book
How to turn hundreds of whiteboard drawings in a great looking book.
Modern lamp
How to build your own great looking lamp with wood and easy to get materials.
VouwGrond - Paper craft soil layer visualization
Soil types at almost any location in the Netherlands using paper craft!
MySensors based sensors + dashboards
Introduction to MySensors library & battery powered nodes.
Simple DIY wireless button
How to make a BIG wireless button to trigger anything on your computer, laptop or Rasberry Pi.
DIY dressoir using wood
Candle powered Christmas pyramid
Building a Christmas pyramid (Weihnachtspyramide) with wood.
Construction of a Gloggomobil
Homebuild windmills
DIY Tetrapod plush
Climagon climate paper craft
Internet hardware furniture
Old code
Various games / projects at Deltares
Pompeii - Bike pump controlled game
Om de put (Around the pit)
Levee Patroller
Groen Eiland
Zand verdeler
Horsegame
CPT - game
Port of the Future (Corealis)
Serious game about ports of the future; nature based solutions.
Virtual Reality versions of experimental facilities
CIrcle
CIrcle a tool to support the analysis of domino effects of critical infrastructures.
Sustainable Delta Game
Game which combines 3d graphics, playing cards and a simulation model.
Older games
Augmented Reality / Graphics
Subsoil on a mobile device
My Master thesis: Visualizing and estimating the distance and depth of underground infrastructure.
Real-time visualization of water simulation
Turning calculated water flows into a real-time visualization.
RED - Motion captured animation
Open Data Sources for 3D Data Visualisation
Sustainable Delta Game
The Sustainable Delta Game is a group game which mixes playing cards and digital gaming. Small teams will have to decide which measures they want to implement in the virtual environment.
These decisions can be input using a playing card, which contains a QR code on the backside. This card is recognized by the game and the measure will be implemented: as a model input variable and visually in the 3D world. After every round a PCRaster model is ran at the background, which determines how many casualties, damages, etc. have been in the simulated 25 years.
Playing cards make it a lot easier to extend the game to more groups and gives everyone something tangible, instead of requiring one person to sit behind a laptop and controlling the interface. At Deltares we have successfully used this technique for other games (which unfortunately cannot be put on this website) and even with an age rage of 18 to 85 years everything went great!
When the facilitator runs the scenario for a set amount of time, results will be displayed in various graphs and status bar (such as number of casualties, costs because of drought, etc.).
The cards are generated using a script which turns a CSV file into double sided playingcards. This means that everyone can change the game and print their own copy of cards very quickly. Only a scissor is needed after printing!